All Prompts

Alchemy - Tier i

Category: Activities

Beginner tier of the Alchemy activity

Details

A somewhat bitter smell hits you before the sight of the building you walked into does. You let out a short cough - it isn't entirely unpleasant, but not exactly lovely either. You hear rustling and clattering from some distant room, so mindful not to step on any of the assorted herbs, books and bottles - which, to be fair, were arranged rather neatly - that litter the floor, you make your way to the back to find out just what was going on.

You nearly startle as a gentle voice comes from directly in front of you. "One moment, stay back please." Though you can only see his back, there before you sits a lupinus sitting still as a statue, tilting a beaker full of some fiery red liquid into another obscured container. His movements are so slow, so steady, that your eyes struggle to comprehend that he's moving at all. At long last a single opaque droplet slips free of its container, and the lupinus quickly tilts it back up before more can follow. You feel a wave of warmth flow against your face as the droplet makes contact with whatever was in the other container, and the lupinus hums in satisfaction.

In one smooth movement, the lupinus stands and turns to face you whilst changing into feralis before you can see his sapius front. "My apologies," he says, voice gentle and low, "that's a very delicate process and I couldn't just step away... Ah, you're new here, aren't you? Pleasure to make your acquaintance, my name is Merlin."

You introduce yourself politely and express your reason for entering his shop and - you embarrasedly learn - his home. He shakes his head, dismissing your concerns on intruding - the first level was his shop and the tower itself was his home, he explains, before leading you back out towards the storefront. "Teach you? I suppose I could..." he glances back at the room you just left, seeming almost... hesitant? "You'll have to give me a day or two to clean up... I'd rather not risk another explosion in the lab before I move the new books into the tower... Come back tomorrow and we'll get started, I should have some material for you to work with."

 

Welcome to the Alchemy Activity!

"Welcome back. I ended up asking a friend of a friend to help me move some of the overstocked books upstairs and... oh, you probably don't want to listen to me talk about the events of yesterday." Merlin nudges his hat back before leading you to the backrooms where you find an assembly of pristine alchemical equipment, multitudes of ingredients, and a few books you glance over the covers of before he pulls your attention back. "I only brought out what I figured wouldn't blow up in your face at the slightest imperfection- no offense, of course, but I'm sure you understand just how delicate the practice of alchemy is."

You look over the equipment before you, a little intimidated by it all. "We'll start small." Merlin seems to have noticed your uncertainty, and his tone is reassuring. "I'll walk you through the process and spare you the details of the laws of alchemy until you're more confident in this. Now then, there are three ways you can do this..."

 

Alchemy : Beginner

Prerequisites: None!

"You'll have to start with experimentation. Sure, you can simply read recipes from books and scrolls or learn them from just about anyone who's dabbled in alchemy before, throw them all in a pot and hope for the best, but the way I was taught was to learn the properties of these ingredients first and then combine them based on the effects for a desired result. That being said, sometimes there are things you wouldn't expect to combine well, such as a poison and a vitality-based ingredient being combined to make something completely unrelated, but sometimes we have to try new things to make new things.

"Once you've done some experimentation and learn a few recipes, you can move onto active and inactive participation. Active participation simply involves you demonstrating that you can do this, inactive can be done at home, on the go or just anywhere else without needing to show the work for it."

 

Alchemy is played a bit differently than the other activities, please read to get an idea of what to do!

Experimentation: You submit a visual and/or written prompt depicting your lupini experimenting and trying to make new potions.
Active Participation: You can create and submit a visual/written entry while also using equipment or familiars that grant benefits. You can work on already-discovered recipes, you just need to list what recipe(s) and ingredients you are using to do so!
Inactive Participation: You do not need to submit an entry to inactively participate, just go to the crafting tab in order to make your potions! Please note that you do not gain EXP or receive equipment/familiar benefits if inactively participating. You cannot experiment in inactive participation.

 

Need a little guidance on what to do next? Please visit the below link!

How to Play

 

Submission Form:

(only required if experimenting or active participating)

Entry: (link to image/writing)
Location: (Can be one of the domains or a specific map!)
Benefits: (Equipment, familiars, mounts, skills and/or limited use items will be marked here. Please clarify what items belong to who! They must have it equipped at the time of submission.)
Experimentation or Active Participation?:
Recipe Created: (active participation only, please remove this section if experimenting)
Would you like to opt out of a flavor response? (Yes/No) (This is here just so you can have the option of opting out of a flavor response and simply directly receive your rewards. If you discover any items, your Lupinus will still be credited for the find. Note that if you want the flavor response, we do need a snippet of personality and information such as pronouns included in either the character profile or in your claim. Choosing to include it in neither will result in the rolling staff member opting to not include a flavor response, even if you chose "yes".)

Rewards

No rewards.

Skills

No skill increase.

Stat & Level Rewards

No user rewards.
No character rewards.
1 result found.